16 November 2012

Nearing a Brick Wall

This week has so far been the most difficult in this project's history. There is something about being told to link my project even further to the Olympics that has just drained my creative juices. What do you do when you reach that point yet you still have to produce a heavy amount of work?

At the intercrit my tutor suggested going through the route of e-sports and graphene then using that simple, centered concept as an answer to the wider philosophical questions. Probably the best piece of advice I've been given while seriously stuck on a project: make it simpler.

In the meantime, I went to a series of talks at Digibury in which Andrew Jackson explained the act of making. He mentioned the concept of Flow which I had come across when reading Rules of Play. It sparked an interesting discussion between other visitors and myself  in which we discussed the magic circle, our states of flow, flow in video games and the dangers of escapism. Even after the event, it sparked a  conversation in response to Sam Lowe's project where I mentioned that I don't believe there are experiences for experiences sake but experiences to attempt to reach a state of flow. There was one mode of phrasing coming from Jackson that essentially helped me break through the brick wall. He described the sensation of flow as "becoming your environment".

So here it is, the visual statement, simple and concise. Now I can tackle this project with momentum again.


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